Real-World Flash Game Development : How to Follow Best Practices AND Keep Your Sanity
By: Griffith, Christopher 1979-.
Material type: Computer filePublisher: United States of America : Elsevier Science 2011Description: 433 p. : il. ; 5570 KB.Subject(s): Flash (Programa para computadora) | Juegos de computadora -- Programación | Animación por computadoraCurrent location | Collection | Call number | Status | Date due |
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Universidad Gestalt de Diseño | Kindle | QA76.76.C672 G75 (Browse shelf) | Available |
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E T385 I93 Away3D 3.6 cookbook | E T385 V56 Mathematics for computer graphics | E TR897.7 A36 Adobe Flash Professional CC | QA76.76.C672 G75 Real-World Flash Game Development |
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