3D game textures : create professional game art using Photoshop
By: Ahearn, Luke.
Material type: BookPublisher: Estados Unidos de América : Focal Press 2012Edition: Tercera edición.Description: xvii, 413 páginas : Ilustraciones ; 25 centímetros.ISBN: 978-0-240-82077-4.Subject(s): Juegos de computadora -- Programación | Gráficos de computadora | Adobe Photoshop | Sistemas de visualización tridimensionales | Programación de computadorasCurrent location | Collection | Call number | Copy number | Status | Date due |
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Universidad Gestalt de Diseño | Colección General | QA76.76.C672 S26 2012 (Browse shelf) | 1 | Available |
Browsing Universidad Gestalt de Diseño Shelves , Shelving location: Colección General , Collection code: Colección General Close shelf browser
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Q175 M66 2001 V.4 El metodo | QA76.76.A65 M94 PhoneGap | QA76.76C672 L45 2012 Mathematics for 3D game programming and computer graphics | QA76.76.C672 S26 2012 3D game textures | QA76.76.H94 M45 2015 HTML, CSS, y JavaScript | QA76.8 P63 Macs para inexpertos | QA251.3 O35 Koszul algebras from combinatorics, and thier products and invariant ideals |
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